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Running towards the Grunt is an absolute death sentence.
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Straying off the path will result in the Grunt going straight into the room the player is in, putting them in a serious risk. This Grunt will very quickly walk away and despawn and acting as a cutscene, unless the player tries to stray off - running towards it. Upon entering the first one, the player will encounter a glimpse of a mysterious figure walking in the fog, which is revealed to be a Grunt if the player sprints towards it. In these corridors, a flashback will start about Alexander telling Daniel "not to stray." This flashback will be crucial advice for Daniel, practically telling him that if he strays off course, he will be put into serious risk. Just a few moments after the flashback, a hint will pop up about advice for monster encounters.Īt the end of this hallway will be two large rooms. Upon entering, the player will be met with multiple corridors leading to one large area. The player has their first dangerous encounter here, and the Shadow has completely overtaken the area. The Refinery is an absolutely nightmarish place. The following section is written from an out-of-universe perspective. To open it, you must first remove the stick clogging the opening mechanism by throwing an object on it or removing it by hand. Luckily, there's a small hole in the wall behind some boxes, just large enough for Daniel to crawl through. The door to the furthermost room in the Refinery is blocked from the inside. Daniel will experience several unsettling events here, such as hallucinating a Gatherer trying to break down a door, or the Shadow blowing open a door with a roar. Things such as tinderboxes, oil, diary entries, Laudanum, and Notes can be found in these rooms. There are six rooms to be explored after the room with the Servant Grunt and the barrels. Watch your step - touching it will cause Daniel to take damage. Fleshy residue can be found in random places in every room. The Shadow has forced its way into this area under the castle, causing massive holes with organic matter inside to develop above. In the demo, it doesn't attack at all, as it will vanish if the player chooses to run directly for it. It won't chase Daniel unless he quickly runs in front of it, and in this regard may be treated like the sighting in the Wine Cellar.
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The Refinery is also the first area with a potentially dangerous encounter with a gatherer. To enter the Refinery, you must find the ingredients for the acid, and pour it on the organic residue preventing you from entering, dissolving the tissue and making the area accessible.
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